Celebrating the anniversary of Cloudbuilt’s release, Coilworks launch the most anticipated feature since the game’s announcement.
Cloudbuilt fans everywhere are about to embark on a journey of creativity, discovery and sharing.
Read MoreThis is a full list of all Coilworks new.
To stay up to date to all Coilworks new as it happens, follow our twitter account @Coilworks.
You can also stay in touch and get notified on Discord here.
Celebrating the anniversary of Cloudbuilt’s release, Coilworks launch the most anticipated feature since the game’s announcement.
Cloudbuilt fans everywhere are about to embark on a journey of creativity, discovery and sharing.
Read MoreToday marks the release of Coilworks’ latest addition to the Remix level series. If you’ve conquered the current stages and beaten our DLC packs, then prepare for your next challenge. But there is something even bigger on the horizon too!
Read MoreThe Defiance DLC is finally here, and we got a trailer too!
Please take a look, and make sure to leave a comment and share it around!
With no further ado, here’s the game store page, with a quick synopsis and feature list…
Read MoreTomorrow is the big day! We won’t be covering that much new info today, but we have another treat in store for you! First, we got this tease for the final theme and level, but we don’t want to talk about …
Read MoreWe are now rounding up the last layer of polish and working on a trailer for the DLC! Hope you are as excited as we are, now that there are only two days left!
Read MoreThe four revealed levels are all connected to the existing themes and branches, where every one of them split off from the respective branches of Day, Night, Dawn and Storm.
The levels are unlocked in pairs, where you …
Read MoreA wild storm is raging and cold rain is pouring as dark clouds and lightning surrounds you. This level is not just a more aggressive storm, but also a true next step in difficulty.
Read MoreIf you remember the blue shield doors that you had to shoot a fully charged shot at in the tutorial level, you can pretty much guess how these things work. They are small shield barriers that will block all of your shots until you destroy them with a blue charge shot.
Read MoreYou better stay clear of these surfaces if you can, not that they will damage you directly, but if you touch them your energy will drain quickly, either fully or partially, until you get back on safe ground.
Read MoreThese new levels will be the most challenging levels in all Cloudbuilt, but they are structured in a way to make the challenges more manageable, varying and interesting.
Clearing these level will be a true endeavor, but your undertakings will not go unrewarded!
Read MoreThese levels are all larger than the standard levels. To be more precise, the shortest DLC level has a longer A rank time than any previous level, and the A rank on the longest DLC level is even more than twice that time!
Read MoreThe Super Pack will instantly boost you to a whopping 300 lives, no matter how few you had before. The boost only last while you are in that level but during that time lives won’t be much of a concern.
Read MoreFor the last 13 days we’ve been posting news and screenshots from the upcoming Cloudbuilt DLC, covering plenty of fresh content to spruce up the experience. Please look forward to more, similar updates as we plan to continue in the same fashion for the next 10 days - which, “coincidentally” will be the day of the release
Read MoreUnless you intend to play the staring game, this enemy is not particularly strong, it has no offensive capabilities whatsoever, but the effect it has on other enemies is not to be ignored.
Read MoreUntil now Cloudbuilt’s combat has been built around slow moving projectiles, homing shots and explosions. You did not have to aim too much and it was reasonably easy to dodge most bullets. All that is just about to change with the new Assault game mode!
Read MoreAs with the Pulse gate it is a little hard to know if we should call this an enemy, but hey, at least it deals damage this time!
Read MoreWe mentioned that the Pulse Gate and Pulse Core will throw you away if you get in contact with them, but it’s not only the player that they throw around. All enemies will be affected as well.
Read MoreYou might be aware of the Drop Mines? Small innocent mines, often attached to the ceiling to drop down and greet guests that come to visit them (quite well-mannered one could say).
Read More