Super Cloudbuilt Announced!

Today marks the day that we can finally announce Coilworks' next undertaking. It’s been in development for over a year and we are now proud to present this project which we’ve been working on with Double Eleven, Super Cloudbuilt.

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Super Cloudbuilt is a totally remastered version of the original Cloudbuilt, where we went back and reevaluated the game from the base mechanics up. The result stands as a definitive edition, making the experience more intuitive to new players, while adding increased depth and variation, allowing you to choose between taking your time to explore and focusing on blistering speeds and high scores.

Super Cloudbuilt puts you in the role of Demi, a young soldier who wakes up in the empty shell of a ruined building, in the center of a strange new world, disconnected from her old life and physical body. Confused and isolated, Demi pushes herself physically and mentally to overcome the obstacles of her new reality. Complete incredible feats of free-running and sharp shooting, using Demi’s rocket-powered exo-suit to leap and run through expansive worlds floating above a vast abyss. With each new challenge she overcomes Demi learns more, pushing her to piece together the future now laid out before her. Demi persists, traversing levels, allowing her to experience multiple endings: will Demi learn to understand and accept her new world, or question her reality and learn to defy it?

Super Cloudbuilt combines all previous DLC levels into the base game and features enhanced graphics, UI and optimized gameplay offering more opportunities for players to experience the game with greater depth and variation.

The official game site:

Anders DavalliusComment