All New Cloudbuilt Content

Today marks the release of Coilworks’ latest addition to the Remix level series. If you’ve conquered the current stages and beaten our DLC packs, then prepare for your next challenge. But there is something even bigger on the horizon too!

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Defiance DLC Released

The Defiance DLC is finally here, and we got a trailer too!

Please take a look, and make sure to leave a comment and share it around!

With no further ado, here’s the game store page, with a quick synopsis and feature list…

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New Obstacle: Shield Barrier

If you remember the blue shield doors that you had to shoot a fully charged shot at in the tutorial level, you can pretty much guess how these things work. They are small shield barriers that will block all of your shots until you destroy them with a blue charge shot.

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Challenge and Skins

These new levels will be the most challenging levels in all Cloudbuilt, but they are structured in a way to make the challenges more manageable, varying and interesting.

Clearing these level will be a true endeavor, but your undertakings will not go unrewarded!

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Level Size Comparison

These levels are all larger than the standard levels. To be more precise, the shortest DLC level has a longer A rank time than any previous level, and the A rank on the longest DLC level is even more than twice that time!

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New Item: Super Pack

The Super Pack will instantly boost you to a whopping 300 lives, no matter how few you had before. The boost only last while you are in that level but during that time lives won’t be much of a concern.

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DLC Release Announcement & Summary

For the last 13 days we’ve been posting news and screenshots from the upcoming Cloudbuilt DLC, covering plenty of fresh content to spruce up the experience. Please look forward to more, similar updates as we plan to continue in the same fashion for the next 10 days - which, “coincidentally” will be the day of the release

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New Game Mode: Assault

Until now Cloudbuilt’s combat has been built around slow moving projectiles, homing shots and explosions. You did not have to aim too much and it was reasonably easy to dodge most bullets. All that is just about to change with the new Assault game mode!

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